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Ultimate Frisbee Team MCP Server
A Model Context Protocol (MCP) server for managing Ultimate Frisbee Team players, tournaments, and payments. This server allows you to add, list, and manage players and tournaments in a SQLite database, as well as track tournament registrations and payments. Now uses FastMCP for improved performance and usability!
Features
Player Management
- Add players with their name, phone number, and optional email
- List all players in the database
- Remove players from the database
- Import players from a CSV file
Tournament Management
- Create tournaments with name, location, date, surface type (grass/beach), and registration deadline
- List, update, and remove tournaments
- Register/unregister players for tournaments
- Track tournament payment status for each player
- Search for players who have paid for a tournament with fuzzy name matching
Federation Payment Tracking
- Record federation payments made by players
- Track payment amounts and dates
- List payment history for players
- Remove the most recent payment if needed
System Features
- Backup the database to a file
- Accessible via CLI or MCP interface
- Now using FastMCP for improved AI interaction!
Setup
Environment Setup
- Create a virtual environment with uv:
uv venv
- Activate the virtual environment:
source .venv/bin/activate
- Install the package in development mode with dev dependencies:
uv pip install -e ".[dev]"
- Set up environment variables (optional, for SQLiteCloud):
Copy the .env-template file to .env and fill in the appropriate values:
cp .env-template .env
# Edit .env with your SQLiteCloud credentials
- Run tests:
pytest tests/
Usage
CLI Usage
Player Management
# Add a player
ultimate-team-mcp-server add-player "John Smith" --phone "+1234567890" --email "john@example.com"
# List all players
ultimate-team-mcp-server list-players
# Remove a player
ultimate-team-mcp-server remove-player --name "John Smith"
# Import players from a CSV file, updating existing ones
ultimate-team-mcp-server import-players /path/to/players.csv
Tournament Management
# Add a tournament
ultimate-team-mcp-server add-tournament --name "Summer Championship" --location "City Beach" \
--date "2025-07-15" --surface "beach" --registration-deadline "2025-06-30"
# List all tournaments
ultimate-team-mcp-server list-tournaments
# Update a tournament
ultimate-team-mcp-server update-tournament --id 1 --name "Summer Beach Championship" --location "North Beach"
# Remove a tournament
ultimate-team-mcp-server remove-tournament --id 1
# Register a player for a tournament
ultimate-team-mcp-server register-player --tournament-id 1 --player-name "John Smith"
# Unregister a player from a tournament
ultimate-team-mcp-server unregister-player --tournament-id 1 --player-name "John Smith"
# List all players registered for a tournament
ultimate-team-mcp-server list-tournament-players --tournament-id 1
# List all tournaments a player is registered for
ultimate-team-mcp-server list-player-tournaments --player-name "John Smith"
# Mark a player as having paid for a tournament
ultimate-team-mcp-server mark-payment --tournament-id 1 --player-name "John Smith"
# Clear a player's payment status for a tournament
ultimate-team-mcp-server clear-payment --tournament-id 1 --player-name "John Smith"
# Search for players who have paid for a tournament (with fuzzy matching)
ultimate-team-mcp-server search-paid-players --tournament-id 1 --name "John"
Federation Payment Tracking
# Add a federation payment for a player
ultimate-team-mcp-server add-federation-payment --player-name "John Smith" \
--amount 50.0 --payment-date "2025-01-15" --notes "Annual fee"
# List all federation payments for a player
ultimate-team-mcp-server list-federation-payments --player-name "John Smith"
# Remove the most recent federation payment for a player
ultimate-team-mcp-server remove-last-federation-payment --player-name "John Smith"
System Commands
# Backup the database
ultimate-team-mcp-server backup /path/to/backup.db
# Using with a specific database URI
ultimate-team-mcp-server list-players --db-uri "sqlitecloud://host:port/database?apikey=key"
ultimate-team-mcp-server add-player "John" --phone "+1234567890" --db-uri "file:///path/to/custom.db"
Usage with Claude Desktop
To use the MCP server with Claude Desktop, you need to add it to your claude_desktop_config.json
file:
{
"mcpServers": {
"ultimate_mcp_server": {
"command": "ultimate-team-mcp-server",
"environment": {
"SQLITE_URI": "sqlitecloud://host:port/database?apikey=key"
}
}
}
}
Usage with Claude Code
- Start the MCP server:
ultimate-team-mcp-server
-
Install Claude Code.
-
Add the Ultimate Team MCP server directly to Claude:
# Set up with the new FastMCP-based server
# This works with both Claude Desktop and Claude CLI
claude mcp add ultimate -- ultimate-team-mcp-server
# List existing MCP servers - Validate that the server is running
claude mcp list
Run Claude code with the following command:
claude
Using with custom database URI
You can specify a database URI when starting the server:
# Using environment variable
SQLITE_URI="sqlitecloud://host:port/database?apikey=key" ultimate-team-mcp-server
# Or using command-line option
ultimate-team-mcp-server --db-uri "sqlitecloud://host:port/database?apikey=key"
Database Structure
The server uses SQLite or SQLiteCloud to store player data, tournaments, registrations, payments, and related information. The database now includes tables for:
- Players (name, contact info)
- Tournaments (name, location, date, surface type, registration deadline)
- Tournament-Player registrations (with payment tracking)
- Federation payments (with amount and payment history)
The complete schema definition is located in the src/ultimate_mcp_server/modules/init_db.py
file.
Database Configuration
The server can connect to either a local SQLite database or SQLiteCloud for a cloud-based solution using a single database URI parameter. To configure the database connection:
- Create a
.env
file based on the provided.env-template
- Set the
SQLITE_URI
orDB_URI
environment variable to one of the following formats:- For SQLiteCloud:
SQLITE_URI=sqlitecloud://hostname:port/database?apikey=your_api_key
- For local SQLite:
SQLITE_URI=file:///path/to/database.db
- For SQLiteCloud:
If neither environment variable is set, the server will default to using a local SQLite database at ~/.ultimate.db
.
CSV Import Format
The CSV import features (both import-csv and import-players) accept files with the following format:
Nombre,Telefono,Email
John Smith,+1234567890,john@example.com
Jane Doe,+0987654321,jane@example.com
Column names are case-insensitive and can be in English or Spanish (Nombre/Name, Telefono/Phone, Email).
Difference between import-csv and import-players
- import-csv: The original import tool. It adds new players but fails if a player with the same name already exists.
- import-players: The enhanced import tool. It adds new players AND updates existing ones if a player with the same name is found.
Example of updating a player with import-players:
- If your database has a player "John Smith" with phone "+1234567890"
- And your CSV has "John Smith" with phone "+9999999999"
- After import-players, "John Smith" will have the updated phone number "+9999999999"
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Reviews

user_twjhuPuv
As a devoted user of ultimate-team-mcp-server, I can confidently say it is an impressive tool for managing Minecraft servers. The seamless integration and robust features offered by msaelices are unmatched. The user-friendly interface and comprehensive documentation make setup a breeze. Highly recommend!