MCPP
C ++中的多线程,事件驱动的Minecraft服务器
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Minecraft++
Modular, multi-threaded, event-driven Minecraft server written in C++.
Very early development.
Screenshots
Terrain generation:



Interactive (i.e. non-service/-daemon) front-end:

Dependencies
Operating System Support
As all the above libraries are available for Windows and Linux (zlib has to be custom-built from source for Windows x64), the server will support Linux and Windows equally.
Compiler Support
GCC 4.8.1 is used to build the server.
RLeahyLib is hardcoded not to build on anything but GCC 4.8.0 or higher, but this is so the type system can depend on certain GCC-specific macros, and can likely be quickly adapted to suit a different compiler.
Neither Minecraft++ or RLeahyLib will build on anything that doesn't support C++11.
They definitely do not build on VC++.
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Reviews
user_BRIyRI0V
As a dedicated MCP application user, I highly recommend MCPP. Created by RobertLeahy and available at https://github.com/RobertLeahy/MCPP, this tool excels in performance and reliability. The ease of integrating it into existing workflows and the responsive support from the developer make it a must-have for anyone in need of a robust MCP solution.